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Andrew Fray
tenpn
two interesting unity tools for profiling you might not know about: the Profile Analyzer can take profiler data and sort by costly frames, or look at the median frame, or
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Ivan Shakhov
IvanShakhov
Another look at list of fixes and improvements of @unity3d Rider package only during @JetBrainsRider 2020.3 lifecycle.https://docs.unity3d.com/Packages/
[email protected]
/changelog/CHANGELOG.html Running `Unity -batchmode -quit -projec
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Josh Naylor
JoshNaylor
Setting up a virtual production workflow at home so I can transport myself to other places around the world and into all sorts of fiction. First adventure: Let's watch this
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Alan Zucconi
AlanZucconi
After using @unity3d for almost 10 years, I want to share the TEN small features that are really helping me develop games faster.Starting with my favourite... Inspector MathsYou can
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Mike Safioles
MikeSafioles
Tackled an interesting problem this week - tried to efficiently generate and integrate a kit of 100+ hologram sign assets in @unity3d using @sidefx #Houdini, for use in @ZenFri's @TheLastTaxi!
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Ahmed Schrute
Ahmedinnovation
Are you a Unity Developer ?Here is a some of the best assets that made my life easier Not Sponsored, just my views#unity3d #gamedev #indiedev #csharp #techjobs #unity2020 @unity3d Paid
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TonyVT SkarredGhost
SkarredGhost
Very interesting talk by @c_pruett at #UniteNow by @unity3d where he explains why @oculus has this strong content curation strategy that in their opinion leads to a healthy ecosystem [THREAD]https://youtu.be/YrcYCLzgSsY #VirtualReality
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Matrix
Al_Cal_Pal
If you are fan of #NFT projects then $TVK is one to ownA truly immersive collectible platform across Mobile, AR and VR with unique social, gaming and creative experiences, enabled
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Lotte 'just an idiot' May 💖🍓🌈🐹🎮☕🍫🍩
LotteMakesStuff
So Unity 2020.1 release today! lets dig though it and poke around at the new features together huh? One real big (and relatively invisible) change is Asset Import Pipeline v2
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Sai Krishna V K
thesaitec
Unsurprisingly, @Google decides to send another product to the graveyard. This time, it's @GooglePoly Poly was an attempt to discover and download 3D objects from a single source.Why did Poly
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herbst
hybridherbst
I'm gonna put @Needle_Mirror to good use and try to bring https://github.com/UnityLabs/procedural-stochastic-texturing back to light (that is, make it available again as a ShaderGraph node).A thread with git, @git_fork, @unity3d,
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Dr. Mar Gonzalez-Franco (PhD)
twi_mar
Last week I was invited for a talk to the XR Lounge @unity3d. It was great to hang out w @timoni @gekido @3duaun et al. One super interesting question came
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Kent Bye VoicesOfVR
kentbye
1/ Attending TLX conference in @VRChat with @VRCPrefabs community of worldbuilders.@orels1_ has made the most beautiful virtual conference world I've seen so far. Lots of @unity3d-specific talks#PrefabsTLXLivestream: https://www.youtube
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Ryan Harter
rharter
Last fall at #androiddevsummit I stayed up late with @johnhoford talking about the then new @oculus Quest, which runs Android. Lots of brainstorming about porting @pigment_app's painting engine to VR.
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Philipp Seifried
PhilippSeifried
1/18 Here’s our second tech art thread on the stylized rendering of “Dungeons of #Hinterberg”. This time, I’ll talk about how we do our outlines! If an indie mix of
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William Mapan
williamapan
Hello Twitter,Our website https://www.no-fishing.net/ recently got some awards and got featured in a @AWWWARDS review https://youtu.be/Lgb53-X6qTM So, I thought about compiling a mega thread to describe a bit of our creative
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